How many wishlists does Dear Passengers have?
FLEXUS announced 2,000,000 Dear Passengers wishlists on July 31, 2026. It is the latest official milestone, not a live public counter.
Popularity, with dates
FLEXUS announced 2,000,000 wishlists and a Steam Top 6 position on July 31, 2026. Both are official, dated milestones—not live counters, sales totals, or player numbers.
Latest official milestone Dear Passengers reached 2,000,000 wishlists and Steam Top 6, according to FLEXUS's July 31, 2026 Steam announcement. Steam does not display the game's current raw wishlist total publicly, so this is not a live public counter.
| Latest official count | Confirmed announcement 2,000,000 wishlists on July 31, 2026. |
|---|---|
| Latest official rank | Dated position Steam Top 6 in the same July 31 announcement. |
| Live public counter | Not available Steam does not show the raw total on the public store page. |
| Sales or owners | Not the same metric A wishlist is an expression of interest, not a purchase. |
| Release date | Not announced The store page still lists only 2026. |
Official record
Each public number below is tied to the date and channel where FLEXUS reported it.
The sequence is more useful than one isolated screenshot. It shows several public checkpoints from 700,000 in 36 hours to two million and Top 6 by July 31. It also prevents an older number from being presented as current after FLEXUS publishes a newer milestone.
Founder Semen Kozyura separately described approximately 1.2 million wishlists in a July 17 interview with DOU. That interview snapshot fits between the one-million and 1.5-million official posts, but it is not a separate Steam dashboard reading. We retain it as attributed historical context rather than using it as the headline count.
Count limits
The Dear Passengers store page has a wishlist button, but it does not show visitors the total number of accounts that have used it. Valve's Steamworks documentation describes wishlist reporting inside the developer's Sales & Activation Reports portal. That private reporting area tracks additions, purchases from wishlists, and removals; the public store page is not the same dashboard.
FLEXUS can therefore publish a milestone that ordinary visitors cannot independently refresh minute by minute. The proper label is “developer-reported through official Steam news.” It is a first-party statement on a controlled channel, but it remains a dated statement rather than a live measurement supplied by this guide.
If another site shows a continuously changing number without explaining its source, do not assume it has access to FLEXUS's private report. A public estimate, ranking scrape, follower total, or social counter is not interchangeable with the raw wishlist total.
Ranking limits
The July 31 post pairs two million wishlists with “Steam Top 6.” That is the strongest first-party ranking statement currently available. It tells you where FLEXUS said the game stood at that checkpoint.
Wishlist rankings can move as other games gain interest, launch, change release timing, or leave an upcoming-games list. FLEXUS did not publish a guarantee that Dear Passengers would remain sixth, and this guide does not turn the July 31 wording into a real-time rank.
When comparing future claims, check the date and the chart being discussed. “Top wishlisted,” “popular upcoming,” and a site's own popularity list may use different scopes. A number without a date or list name is weaker evidence than the official post linked above.
Player value
Steam says wishlists help players keep track of products they are interested in. When a game releases, eligible users who still have it wishlisted can receive email and mobile notifications. That is the practical reason to use the button: you do not need to remember the launch day yourself.
Steamworks documentation also describes notifications for qualifying discounts. The exact delivery depends on account permissions, verified email, notification cooldowns, and Steam's current rules. Adding the game is therefore a useful follow action, not a guarantee that every account receives every message immediately.
A developer can also send one notification connected to the launch of an associated free demo within Steam's permitted window. Dear Passengers has a public demo plan but no public build or date yet. Wishlisting may help you hear about that future demo if FLEXUS releases it on Steam and uses the available notification, but the current milestone does not mean the demo is downloadable.
No payment
Adding Dear Passengers to a wishlist does not charge you, reserve a copy, lock a price, choose an edition, or promise access to a test. Steam currently lists no price, preorder package, or paid founder offer for the game.
That makes wishlisting a low-commitment way to follow development. You can still wait for the public demo, final system requirements, reviews, player-count details, or a price before deciding whether to buy. The two-million milestone measures interest in following the product; it does not record two million purchasing decisions.
Use the official Dear Passengers Steam page if you want the actual wishlist action. Unofficial pages cannot add a title to your Steam account.
Keep the metric in its lane
Large pre-release attention answers a popularity question, not every buying question.
The milestone does show unusually strong early attention. Moving from 700,000 in 36 hours to two million by July 31 is a meaningful audience signal, especially for an unreleased game. It explains why players, creators, and competing guide sites are watching Dear Passengers closely.
Interest and product readiness are different questions. Before buying, check the release and price status, multiplayer limits, PC requirements, and public demo availability. Those pages cover the decisions a popularity number cannot make for you.
Verification
Start with the official Steam news feed for App 4534960. A post there is controlled by the developer or publisher and carries a publication date. Next, check FLEXUS's official channels. For interview-only figures, identify the speaker, outlet, and interview date instead of stripping the number from its attribution.
Then compare the claim with the public Steam listing. The store page will not verify the raw total, but it can confirm whether the product is still unreleased, whether the release window changed, and whether a demo or price appeared. That prevents a popularity update from being mistaken for a launch announcement.
Finally, reject precision that the source never supplied. “Approximately 1.2 million” should not become “1,200,000 exact.” “Top 6 on July 31” should not become “currently number six” weeks later. Honest dates make a fast-changing number more useful.
Update policy
The site's automated check reads official Steam news and the official store listing for the core status pages. This dedicated ledger is updated after a source review so the headline, timeline, FAQ, structured data, and sitemap date do not disagree with one another.
No update is inferred from social engagement, trailer views, follower numbers, or third-party rankings. A new official milestone can change the count while the exact release date and price remain unknown.
For all other announcements, use the broader Dear Passengers news timeline. This page owns the wishlist-count question; the news page covers demo, language, video, release, and development updates as well.
Source register
First-party milestone posts establish the figures; Valve's documentation explains the wishlist feature.
| FLEXUS: two million and Top 6 | Latest official milestone, published July 31, 2026 through Steam news. |
|---|---|
| FLEXUS: 1.5 million | Official intermediate milestone, published July 20, 2026. |
| FLEXUS: one million and Top 25 | Official July 17 milestone describing the first two days. |
| FLEXUS: 700,000 | Official July 15 milestone describing the first 36 hours. |
| Valve Steamworks wishlist documentation | Explains release, discount, demo notifications, private wishlist reporting, and player-facing wishlist behavior. |
| Official Dear Passengers store page | Confirms the game remains unreleased with a 2026 window and no public raw wishlist total. |
Passenger questions
Quick answers with the date and limits kept attached.
FLEXUS announced 2,000,000 Dear Passengers wishlists on July 31, 2026. It is the latest official milestone, not a live public counter.
The July 31 official announcement said Dear Passengers had reached Steam Top 6. That is a dated position, not a promise that the game remains sixth today.
No. A wishlist records interest in following a Steam product. It is not a purchase, preorder, owner, review, or concurrent player.
No public live total appears on the Dear Passengers store page. The figures on this guide come from dated FLEXUS announcements and an attributed founder interview.
Steam uses wishlists to help players follow games and can notify eligible users about release, qualifying discounts, and a demo when the developer chooses the available demo notification.
No. Steam still lists only 2026. The exact release date, price, and public demo date have not been announced.
Continue briefing
Follow broader announcements or move from popularity to the details that affect play and purchase.